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We are seeking a 3D environment AR/VR UX Designer with strong Figma proficiency and a passion for 3D environments, mapping, and emerging AR/VR technologies. In this role, you will define and execute the visual styling for landmarks across 2D, 2.5D, and 3D configurations—helping shape the look and feel of the next generation of immersive map experiences.
This is a highly visual, production-oriented design role focused on creating polished, executive-ready mockups and concept illustrations that represent the future of navigation and spatial visualization.
Responsibilities:
Develop and implement final visual styling for landmarks in 2D, 2.5D, and 3D environments across multiple device and display configurations.
Create high-fidelity mockups, comps, and illustrations in Figma, reflecting potential features and product experiences.
Collaborate with UX designers, 3D artists, and product stakeholders to ensure design quality, realism, and visual consistency.
Generate 3D map visualizations for executive presentations, design reviews, and concept explorations.
Integrate insights from mapping, navigation, and AR/VR systems (e.g., Oculus, Meta Quest, Vision Pro, Magic Leap, HoloLens, Vive) to inform visual and spatial design choices.
Work within established brand and UI systems while contributing new styles and treatments for future features.
Apply an understanding of lighting, scale, and perspective to create visually compelling and contextually accurate map representations.
Experience:
3+ years of experience in visual design, 3D design, or product visualization.
Proven proficiency in Figma, including components, variants, and pixel-perfect execution.
Strong portfolio showcasing high-fidelity visual mockups, ideally within mapping, navigation, AR/VR, or 3D interfaces.
Experience producing production-ready visual comps for digital environments.
Familiarity with AR/VR product ecosystems such as Meta Quest, HoloLens, Apple Vision Pro, Magic Leap, HTC Vive, or PlayStation VR.
Background in cartography, GIS visualization, or navigation UI design.
Understanding of 3D modeling principles, spatial relationships, or rendering pipelines.
Strong collaboration skills with cross-functional teams in design, engineering, and product management.
Skills:
UX Designing
AR/VR
Figma
3D modelling
Mapping
Education:
Bachelor's degree.
About [REDACTED]:
[REDACTED] is a global staff augmentation firm providing a wide range of talent on-demand and total workforce solutions. To know more about [REDACTED], please visit [REDACTED].
[REDACTED] is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.
Roles & Responsibilities
3+ years of experience in visual design, 3D design, or product visualization
Proven proficiency in Figma, including components, variants, and pixel-perfect execution
Strong portfolio showcasing high-fidelity visual mockups, ideally within mapping, navigation, AR/VR, or 3D interfaces
Familiarity with AR/VR product ecosystems such as Meta Quest, HoloLens, Apple Vision Pro, Magic Leap, HTC Vive, or PlayStation VR
Requirements
Develop and implement final visual styling for landmarks in 2D, 2.5D, and 3D environments across multiple device and display configurations
Create high-fidelity mockups, comps, and illustrations in Figma, reflecting potential features and product experiences
Collaborate with UX designers, 3D artists, and product stakeholders to ensure design quality, realism, and visual consistency
Generate 3D map visualizations for executive presentations, design reviews, and concept explorations